I love Wormhole. It's a space combat game that stands in the considerable gap between Battleship (too simple) and Battlefleet Gothic (takes too long to play). Wormhole's unique dynamics allow players to effectively simulate strategic space combat without getting bogged down in momentum modifiers and 4 page damage tables. Easy to build, easy to expand fleets let players field anything from a light scouting force to a heavy assault fleet - all with a single download. Now the Verus expansion further expands the possibilities of the game. And with the WWG community behind it, there's a growing collection of fan made kitbashes available to provide scenarios, new ships, and even a modular space station. If you like space combat but don't want to get involved in a game that requires everyone to carry a binder, give Wormhole a try. You'll be glad you did.
P.S. in response to the previous review, I had a little trouble with the TOS units at first, but gluing a scrap piece of foamcore board to the inside front face of the TOS solved it for me. Just don't put any glue in the area where the slider travels.
Rating: Posted On: July 22, 2011
I admit I haven't built more than a little of the Red Sector terrain. I like it, but it's not what drew me. Packed full of giant robots, Red Sector was a gimme for me. The WWG team included enough parts and variants in the set that you can build pretty much any type of war machine you like - anything from a flare shouldered anime robosuit to BT-style mechs to tracked mechs to tanks to... you get the idea. It's a great set for modelers like me.