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Handling Combat in PbPs.... http://worldworksgames.com/forum/viewtopic.php?f=76&t=9803 |
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Author: | Matthew777 [ 06-10-2011, 12:56 PM ] |
Post subject: | Handling Combat in PbPs.... |
So seeing as I'm running, and playing, in a couple PbPs here, I'm wondering how to handle combat... like in a tabletop game I'd use a grid and miniatures, but that obviously doesn't work here... I was wondering if anyone here might have ideas on how to best run a combat in a PbP game, without sacrificing tactical movement. Thanks in advance for your ideas. |
Author: | ScrubKai [ 06-10-2011, 03:42 PM ] |
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Author: | Matthew777 [ 06-10-2011, 04:42 PM ] |
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Author: | ScrubKai [ 06-10-2011, 08:37 PM ] |
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Author: | Zenguy [ 06-10-2011, 09:50 PM ] |
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Author: | punkrabbitt [ 06-11-2011, 08:37 AM ] |
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Maps could easily be created in GIMP from WWG tiles, render them as 5"x 5" tiles at 72dpi should avoid any posting problems... |
Author: | ScrubKai [ 06-11-2011, 08:53 AM ] |
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Author: | Matthew777 [ 06-11-2011, 09:27 AM ] |
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Author: | Zenguy [ 06-11-2011, 01:50 PM ] |
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Author: | joydyhee [ 06-13-2011, 10:44 AM ] |
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