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Ultimate RPG Table http://worldworksgames.com/forum/viewtopic.php?f=73&t=3291 |
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Author: | Pall_S [ 10-08-2006, 05:36 PM ] |
Post subject: | Ultimate RPG Table |
Author: | Pall_S [ 10-08-2006, 05:38 PM ] |
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Author: | TheAuldGrump [ 10-08-2006, 05:47 PM ] |
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Author: | robby [ 10-09-2006, 06:01 AM ] |
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Author: | Slackratchet [ 10-09-2006, 08:23 AM ] |
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The only problem I see with the Gaming Table +3 is ... well ... 'creative' die rolling. We've got at least one guy in my group who likes to add or subtract one to his rolls. Keeping him honest would be a bit tougher. SR. |
Author: | Skunkape [ 10-09-2006, 10:38 AM ] |
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A while ago I thought about making a gaming table that had a chute that each player dropped their dice in that connected to a box on the floor by the GM. When a player had to roll, they dropped their dice and the GM saw the results. That way, the players were rolling their dice but wouldn't know what the result was! I never went any further than the concept though. But I do like the Agyris table and have considered working out something similar for my own group. I'd have to make it so that I could assemble/disassemble it for each session, so I've got to take those concepts into consideration! That is, at least until I can wrangle a way to either add an extra floor to my house or afford to build a new one! Skunk Check out my fantasy campaign, Wizard Quest, a world using Wizards of the Coast’s 3.5 DnD system by visiting . Check out the NEW IMPROVED flash teaser for my sci-fi campaign, , coming Jan 2007. I’ll be using D20 Future for the rules. Check out what games I’m working on and their status by visiting . The new and improved Tampa Bay Game Players Forum is here! So see you in the game! . |
Author: | Slackratchet [ 10-09-2006, 02:38 PM ] |
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Author: | Aleph13 [ 10-10-2006, 06:38 PM ] |
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Author: | Thorn Darkblade [ 10-10-2006, 06:45 PM ] |
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