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Post Apocalyptic Sets http://worldworksgames.com/forum/viewtopic.php?f=65&t=7591 |
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Author: | TheAuldGrump [ 09-06-2009, 08:42 PM ] |
Post subject: | Post Apocalyptic Sets |
Hmmm, as I continue with my Fallout Spycraft game I find the idea of a scavenged sheet metal set floating in my head. Definitely a Post-Apocalyptic feel. ![]() Thinking it over, I can picture a ruined streets set, and a wastelands terrain set as well. The Auld Grump |
Author: | Halcy [ 09-06-2009, 08:46 PM ] |
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.... .......thunderdome? ![]() But yeah, I think salvaged metal walls would make for flavorful post-apoc TLX material. |
Author: | TheAuldGrump [ 09-06-2009, 09:11 PM ] |
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Author: | DeltaIce [ 09-09-2009, 09:26 PM ] |
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Author: | Kane [ 09-09-2009, 09:44 PM ] |
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Author: | DeltaIce [ 09-10-2009, 05:08 AM ] |
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Author: | Highland_Piper [ 09-10-2009, 11:50 AM ] |
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Author: | Bob_Runnicles [ 09-15-2009, 05:53 PM ] |
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I smell a spambot......but I don't see any way to report it (besides it being spotted by a mod somewhere down the line). |
Author: | TheAuldGrump [ 09-15-2009, 08:48 PM ] |
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I had fun with all three main Fallout games - the thing to keep in mind with the first two is heal up! wandering around wounded can get you dead real fast. I was once wounded enough that I was killed by the unwashed masses as they were chasing the spammer by the carcass of the crashed whale. ![]() ![]() The Auld Grump - the first two Fallouts and Arcanum remain two of the most replayed computer RPGs I own. |
Author: | CapnG [ 09-15-2009, 08:52 PM ] |
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Author: | Halcy [ 09-15-2009, 09:11 PM ] |
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