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Special Purpose Room Boosters http://worldworksgames.com/forum/viewtopic.php?f=63&t=8502 |
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Author: | TheAuldGrump [ 06-23-2010, 02:15 PM ] |
Post subject: | Special Purpose Room Boosters |
Author: | Magius [ 06-23-2010, 03:04 PM ] |
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Author: | Bob_Runnicles [ 06-23-2010, 03:51 PM ] |
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Author: | Talae [ 06-23-2010, 03:52 PM ] |
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Author: | vampifan [ 06-24-2010, 02:14 AM ] |
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I put both hands up to this idea. It sounds like a winner to me. ![]() |
Author: | TheAuldGrump [ 06-26-2010, 07:36 PM ] |
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Author: | Halcy [ 06-27-2010, 07:27 PM ] |
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Author: | bkjohns96 [ 06-27-2010, 09:27 PM ] |
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Author: | Talae [ 06-27-2010, 10:11 PM ] |
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Author: | MelEbbles [ 06-28-2010, 03:43 AM ] |
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Author: | Sacretis [ 06-28-2010, 08:06 AM ] |
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Author: | zorg [ 06-28-2010, 09:01 AM ] |
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Author: | Magius [ 06-28-2010, 09:43 AM ] |
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Author: | Gamesmith Denny [ 06-28-2010, 10:55 AM ] |
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Don't worry, I'm right in line with much of the thinking here. We're just finding our feet with the TerrainlinX workflow. Now that we're coming to terms with all the little bits and pieces involved we can start narrowing our focus on specific things. We'll always occasionally need a big blockbuster set but focused area content is a great way to go as well. |
Author: | Veskit [ 07-14-2010, 12:25 PM ] |
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Author: | Gamesmith Denny [ 07-14-2010, 01:13 PM ] |
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Author: | TheAuldGrump [ 10-03-2010, 12:33 AM ] |
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Necromancer/Mad scientist/Torturer lair - one of those tables that can be tilted forward, various arcing bits of equipment, rack, cage, science floor, wizard floor, blood stained floor. Ossuary, anywhere between niches in the wall to the Ossuary of the Innocents, to Sedlec. I have a weird feeling that dwarfs might be prone to creating ossuaries - there is only so much room for great big tombs, so after a while in a place of honor the bones are removed to a more general are. (For more common dwarfs this most likely means that the bones are first enclosed in a sarcophagus - which was originally a box to speed the process of decay.) The Auld Grump |
Author: | ScrubKai [ 10-03-2010, 10:30 AM ] |
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