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Mayhem Buildings http://worldworksgames.com/forum/viewtopic.php?f=63&t=8226 |
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Author: | Imajica [ 03-29-2010, 03:08 AM ] |
Post subject: | Mayhem Buildings |
To build on the amazing Armoury I'd like to see a hospital. There's cross-over into horror here as an asylum would be nice to add as well. Apocalypse textures for the buildings as well as the streets. And a sheet over overlays designed to be printed on transparencies - blood stains, crime scene body outlines, evidence tags, that sort of thing. And, in general, just more! |
Author: | Gamesmith Denny [ 03-29-2010, 10:05 AM ] |
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Author: | Sacretis [ 03-29-2010, 12:09 PM ] |
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Author: | Lorden [ 03-30-2010, 06:03 AM ] |
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I definitaly second the apocalypse textures for buildings, and maybe some broken down props too. I'm looking to purchase anything TLX for Mayhem, as I'm starting a modern zombie mini campaign. Will design my city twice: once using clean/dirty textures, and once using apocalypse textures. Having apoc wall textures would definitaly be more immersive. An official mall conversion would be very very appreciated. |
Author: | Bewildered Badger [ 04-01-2010, 09:04 AM ] |
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I'd like to see a 6 inch interior/exterior wall for Armoury with no windows, for the firing range. Yes, you can get the same effect with two 3 inch walls, but one long one would be convenient. Also for the firing range, a six inch wide barrier to stand behind whilst shooting, with a small door so you can go check your targets. |
Author: | TheAuldGrump [ 04-01-2010, 12:29 PM ] |
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Author: | Gamesmith Denny [ 04-01-2010, 02:33 PM ] |
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Author: | Bob_Runnicles [ 04-01-2010, 04:10 PM ] |
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You are SUCH a tease ![]() |
Author: | Gamesmith Denny [ 04-01-2010, 08:15 PM ] |
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Author: | robby [ 04-02-2010, 05:24 AM ] |
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Author: | Sacretis [ 04-21-2010, 03:09 PM ] |
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