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Curved walls and Circular room for TLX http://worldworksgames.com/forum/viewtopic.php?f=63&t=7972 |
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Author: | Thraug [ 01-11-2010, 10:17 PM ] |
Post subject: | Curved walls and Circular room for TLX |
Author: | loydb [ 01-12-2010, 03:06 AM ] |
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Author: | TheAuldGrump [ 01-12-2010, 09:59 AM ] |
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Curved walls would make it much easier for me to make roundhouses and engine houses. I am already picturing how the Rhulik warjacks will look striding through the stony halls of the dwarfs. (And how lovely shattered Khador warjacks would look in the same surrounds. ![]() The Auld Grump |
Author: | Quijenoth [ 01-14-2010, 01:08 AM ] |
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+1 from me too. I like what you have done with TLX but so far it's not very friendly toward the maps I use for roleplaying - I run a lot of pathfinder modules and if you have seen some of the cartography in the past few years you will know that curved walls and oddly shaped rooms are all too common. Hell some of them are even difficult to transfer to a standard wipe board ![]() I've held off moving from traditional WWG models to TLX for this reason alone so I will add another +1 in the hopes it will materialise soon ![]() |
Author: | ScrubKai [ 01-14-2010, 07:40 AM ] |
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How about this reason.... Square towers provide a weak point for the an assuling army to attack. Give me a curved wall so I can make towers for the walls of my Town/Castle |
Author: | Zenguy [ 01-14-2010, 03:57 PM ] |
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+1 more |
Author: | TrintLord [ 01-15-2010, 10:05 AM ] |
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I've thought about this before, but how would you do it with the current system? One thought I had would be take the flat wall (with no support or 3D) and bend it around and through the posts as you need it. At least until they make a way to do better curved walls. ![]() Though a spiral staircase would be very nice |
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