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MechClix terrain http://worldworksgames.com/forum/viewtopic.php?f=19&t=9863 |
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Author: | uncre8d1 [ 06-21-2011, 11:49 AM ] |
Post subject: | MechClix terrain |
Author: | Highland_Piper [ 06-21-2011, 10:31 PM ] |
Post subject: | |
That might have been me. It was ages ago, but it was this project that prompted me to start the scale thread which used to have a sticky but I can no longer find it. Which is a HUGE shame. I tried the search feature under 'scale' and 'the definitive scale thread' and it came up with 53 pages of unrelated posts. But Google to the rescue . Still don't know why it got unsticky Pretty much what happened is I scaled everything down by 39.75% then I moved the parts around until it made a box fold. It worked really well. If I was to make a kitbash of these I would remake them to be like the new folds for Swift Scenic so you could break them down and lay them flat |
Author: | uncre8d1 [ 06-22-2011, 03:47 AM ] |
Post subject: | |
Author: | Highland_Piper [ 06-22-2011, 08:19 AM ] |
Post subject: | |
Author: | mschwaab [ 03-14-2014, 12:04 PM ] |
Post subject: | Re: MechClix terrain |
Nice job. I built a 4x6 setup using the streets set. I never got around to adding the buildings once they came out. I was using N scale models and Girder and Panels buildings. I had started printing for a Mars Station setup but my players called it quits before I got that one finished. |
Author: | Zenguy [ 03-15-2014, 01:03 AM ] |
Post subject: | Re: |
Author: | mrken [ 03-18-2014, 08:49 AM ] |
Post subject: | Re: MechClix terrain |
Zen, you still the man. Thanks for holding us all together in our hour of need. |
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