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headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4588: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4589: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4590: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() WorldWorksGames • View topic - Swamp Woods Village Groundtiles to Terrainlinx?
Post subject: Re: Swamp Woods Village Groundtiles to Terrainlinx?
Posted: 12-02-2014, 08:08 PM
Gear Head Joined: 11-09-2011, 03:55 PM Posts: 619 Location: Where the mountains, plains, and desert meet
Don't forget, too, that these are tiled. As outdoor terrain, that 6x6 block should line up with the next 6x6 block, even with your fog and effects, and look natural. The basic trick here is to take about 1/2 inch on the outer part of each tile and make sure it blends on the opposite side. Or, and this may be a bit trickier to look right, don't have your effects (like fog) go off the edges.
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